Nicole Winley
Concept Artist
Duskcore of mankind
Duskcore of man kind is a project i created in university, which i plan to carry on. The game idea is a 3rd/1st person shooter fantasy horror, with a realistic graphics. The gameplay and style are inspired by resident evil, far cry and fallout; but is a more level up, class type game, set in an apocalyptic world. story/IP: An radiation flare from the sun has caused the world to be over run by mutated zombie creatures. The remining humans, who gained mythical/elemental powers from the solar flare, have to fight to surive in this post apocolypic world. The humans gain an oray of unique skills which can be leveled up and improved, using the cores found dropped from monsters slayed. Each core has a differnt element and can upgrade related elements, the element cores not related the players chosen skill can be sold or traded for higher level cores or points. The game starts off with the player chosing a twin, who moved to another base after their original base is attacked. They must naviage the political strife, monster attacks, secerts behind the apocolpics, there missing family and the truth of what happened, the day their base got attacked.







